PegLeg replied to Fix the bloody heading on November 6, 2019 12:43PM
EA manager - Right guys, the community wants us to reduce the effectiveness of the overpowered headers from last year. Any ideas?
EA developer - How about we chop out a load of the heading code and just use a random number generator to decide which direction it goes in?
EA manager - Hmm, sounds ok, but what if they press a direction with the header button? Shouldn't we base the ball direction on that?
EA developer - Nah, don't forget the game lags like crazy and half the time the buttons don't do what they expect anyway, they won't notice a difference
EA manager - Ah good point, I'll stick it in the FAQs that we're revolutionising the header control system so they think we're listening. Get on it guys!
EA developer - How about we chop out a load of the heading code and just use a random number generator to decide which direction it goes in?
EA manager - Hmm, sounds ok, but what if they press a direction with the header button? Shouldn't we base the ball direction on that?
EA developer - Nah, don't forget the game lags like crazy and half the time the buttons don't do what they expect anyway, they won't notice a difference
EA manager - Ah good point, I'll stick it in the FAQs that we're revolutionising the header control system so they think we're listening. Get on it guys!
November 6, 2019 12:43PM Posted in