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SebastienEngelhart replied to Hows everyones weekend lag going? on November 10, 2019 12:40PM
Pablofsi05 wrote: » It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate ..
1:00 pm, November 10, 2019 Ultimate Team General Discussion
Raider replied to Who are you gonna grind for this Friday? on November 4, 2019 1:33PM
Fish88 wrote: » I'm literally no closer to deciding than I was a few weeks ago starting to consider the pack gamble now tbh this, though rio is probably most endgame material that will last longe..
11:46 pm, November 4, 2019 Ultimate Team General Discussion
Raider replied to Who are you gonna grind for this Friday? on November 4, 2019 1:33PM
Fish88 wrote: » I'm literally no closer to deciding than I was a few weeks ago starting to consider the pack gamble now tbh this, though rio is probably most endgame material that will last longe..
2:30 am, November 5, 2019 Ultimate Team General Discussion
Pocketsquareguy replied to If you were to only have about 20 swap tokens at the end on November 6, 2019 11:35PM
Dolph wrote: » mhh1981 wrote: » Two icons. Rio isn’t end game so may as well have two. Never know when/if an icon might be needed too Rio may not be end game but is he good enough to use unti..
12:00 am, November 7, 2019 Ultimate Team General Discussion
Pablofsi05 replied to Hows everyones weekend lag going? on November 10, 2019 12:35PM
It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate input delay from the g..
1:00 pm, November 10, 2019 Ultimate Team General Discussion
Pablofsi05 replied to Gameplay this weekend deserves an apology from EA on November 10, 2019 12:34PM
It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate input delay from the g..
1:00 pm, November 10, 2019 Ultimate Team General Discussion
Pablofsi05 replied to Fifa 20 has the best servers and no delay on November 10, 2019 1:12PM
It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate input delay from the g..
1:30 pm, November 10, 2019 Ultimate Team General Discussion
Pablofsi05 replied to Anyone in US experience much worse delay after last patch? on November 10, 2019 1:18PM
It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate input delay from the g..
1:30 pm, November 10, 2019 Ultimate Team General Discussion
Pablofsi05 replied to Anyone elses delay worse than usual today? on November 10, 2019 12:29PM
It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate input delay from the g..
12:30 pm, November 10, 2019 Ultimate Team General Discussion
Lionheart2000 replied to Literally UNPLAYABLE.
I think this issue is related to this: https://answers.ea.com/t5/Technical-Issues/FIFA-20-Crashing-PS4-Xbox-One/m-p/8788472#M29279 But my media is not virgin and I even post my speed test fr..
10:30 am, February 29, 2020 Technical Issues
Dolph replied to If you were to only have about 20 swap tokens at the end on November 7, 2019 12:07AM
Pocketsquareguy wrote: » Dolph wrote: » mhh1981 wrote: » Two icons. Rio isn’t end game so may as well have two. Never know when/if an icon might be needed too Rio may not be end game but i..
12:30 am, November 7, 2019 Ultimate Team General Discussion
CtldChaos replied to Gameplay this weekend deserves an apology from EA on November 10, 2019 4:32PM
Pablofsi05 wrote: » It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate ..
5:00 pm, November 10, 2019 Ultimate Team General Discussion
Bouboe112 replied to Anyone elses delay worse than usual today? on November 10, 2019 12:36PM
Pablofsi05 wrote: » It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate ..
1:00 pm, November 10, 2019 Ultimate Team General Discussion