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EdManLee replied to FIFA 20 - SPEEDUP LAG , I HAVE TRIED EVERYTHING EA HAVE TOLD ME BUT STILL LAGS!!
@FlukeyLuk3y I think it was last FIFA that they only addressed this about 10mths into the game. If you're using a wired connection, ports forwarded for console and game, and little network traffic, th..
4:00 pm, April 5, 2020 Technical Issues
EA_Cade replied to Fifa 20 lag in friendly matches only?
Hi @azzac004,Those modes are on dedicated servers, I believe friendlies are Peer2Peer. I would use these steps to ensure you're not on a strict NAT type or a bad WiFi channel http://bit.ly/Connectivit..
12:00 pm, June 18, 2020 Technical Issues
EA_Cade replied to FIFA 20 ONLINE SEASONS CONSISTENT LAG
Hi @Gilloociraptor,If you look at hop 6 on your UO Trace you shoot up 100ms and you lose 10% of the data sent. This is happening before you reach EA servers, I would share these results with your ISP...
4:00 pm, April 17, 2020 Technical Issues
Ducky_lewis_123 replied to Winning a fut champs game and the guy quit because I was beating him 4-1 and my
I was winning 4-0 and then made the guy quit, so I should’ve been given the win and then I disconnected form the ea servers, plz can ea look into this and get me my win back as it counted as a loss&..
11:00 pm, June 7, 2020 Technical Issues
DafuqJustHappen replied to BAN Cheaters in Squad Battle on October 15, 2019 8:35AM
Pooter wrote: » How can you cheat in squad battles? On PC there are loads of cheaters, SB, rivals, doesn't matter, it's why I switched to XBox. EA don't do anything about them, because they either..
7:00 am, November 5, 2019 Ultimate Team General Discussion
CtldChaos replied to Gameplay this weekend deserves an apology from EA on November 10, 2019 4:32PM
Pablofsi05 wrote: » It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate ..
5:00 pm, November 10, 2019 Ultimate Team General Discussion
Bouboe112 replied to Anyone elses delay worse than usual today? on November 10, 2019 12:36PM
Pablofsi05 wrote: » It's this simple people. There are 3 types of netcode regarding the connectivity model they use: servers, P2P and rollback netcode (predictive). If EA really wanted to eliminate ..
1:00 pm, November 10, 2019 Ultimate Team General Discussion
BombSquadPuppy replied to Frostbite 2 on November 7, 2019 10:56PM
Im sure we’ll all buy once they send out a pitch note saying how they heard all our outcries about lagg, delay, lack of servers, and overpowered handholding ai, plus lets not forget theyll say they ..
11:00 pm, November 7, 2019 Ultimate Team General Discussion
BSDShoes replied to this is how I solved my in game delay on October 29, 2019 1:48PM
funny video, lag is much rarer on PC version but the lag occurs between your ISP and the EA servers, not your end.
7:30 am, November 6, 2019 Ultimate Team General Discussion
Aspral replied to Worst fifa ever? on November 10, 2019 1:45AM
Decent servers, less ai hand holding and consistent goalkeepers and I'd love it. Doesn't matter what they change or any patch they do if your gameplay is different every match and it is beyond delaye..
2:00 am, November 10, 2019 Ultimate Team General Discussion